class Canvas{ int posX, posY; int canvasColor; int sizeCanvas = 400; Canvas(){ } void paperColor(){ canvasColor = 255; } void paperColor(int x){ canvasColor = x; } void displayCanvas(int x, int y){ posX=x; posY=y; strokeWeight(1); stroke(0); fill(canvasColor); rect(posX, posY, sizeCanvas, sizeCanvas); noStroke(); noFill(); } void updateActions(){} boolean inCanvas(int x, int y){ if ( posX <= x && x <= posX + sizeCanvas && posY <= y && y <= posY + sizeCanvas) return true; else return false; } }